On 15 Jun 2000, Marcus Sundberg wrote:
> winterlion <[EMAIL PROTECTED]> writes:
>
> > I have two different glide versions on my machine. Both work fine, just
> > for different circumstances.
> >
> > glide2x - works under FB/dev
> > glide3x - designed for X-4.0/DRI/OpenGL accel
>
> If you have anything newer than a Voodoo2 the glide target is
> pointless. Use the fbdev-target if you want to run on the console,
> and the X or DGA targets if you want to run in X.
*grrr*.
I -made- it work.
glide2x on console works perfectly for me. At least if I run in
640x480x16bpp :) [okay, so I have to fix that requirement...]
I could relatively easily get glide3x to work as well, but since Mesa's
not designed to talk to glide3x I never saw the point.
G'day, eh? :)
- Winterlion.
--
Trying to bring truth from beauty is Winterlion.
find at this <a href="http://www.geocities.com/winterlion">winterlions' page</a>