hi. am writing ggi application. i need some 3d stuff sometimes. this means not the whola app shall be a opengl drawing area but sometimes i need a small rectangle of my screen to be an opengl drawing area. therefore i found out that mesa can do offscreen painting into a buffer which i could then copy into the ggi buffer. this seems to be the most portable and the most doable solution. what other things are scheduled in the future? i mean, the HW could also directly paint onto screen... cu erik -- Name: Erik Thiele \\\\ Email: [EMAIL PROTECTED] o `QQ'_ IRC: erikyyy / __8 WWW: http://www.erikyyy.de/ ' `
