>
> >     map.r = 0x00; map.b = map.g = 0;
> >     color = ggiMapColor(*(sceenBuf), &map);
>
> This is all black.
>
> >     ggiPutPixel(*(screenBuf), 20, 20, color);
> >     map.b = 255; map.r = map.g = 0;
>
> This is also black on practicly all supported hardware.
> You don't happen to mean map.b = 65535; map.r = map.g ?

You are correct--I meant 0xFF.

>
>
> > If these lines followed each other in code, I would get a plotted point
> > in the respective areas of the separate visuals (as I understand it).
>
> Correct.
>
> Your code works just fine for me after changing the colors to something
> else than black, so I have no idea what your problem can be. If you'd
> like to send me a compilable test case that fails for you I'd be
> happy to have a look at it.
>
> //Marcus
> --

I appreciate you taking a look.  I will look at it again, now that I've left
it for a while.  If I have further trouble I will post again.

RDB

Reply via email to