Steve Cheng wrote:
> A number of people mentioned documentation.  To improve that, I'd like
> people to point out to me or the ML every little thing that is wrong,
> misleading, omitted, or just even a little bit unclear.  (Even
> grammar mistakes, which there are many because the last revision was
> done hastily.)
> 
> Documentation for setting up fbdev and XGGI is probably much desired,
> but the main problem appears to be that it is system-/hardware-
> specific; one person cannot cover everything.  Maybe I'll start by
> pulling out pieces from the ML and composing a document that everyone
> can contribute.

What about a "GUIDE to graphics on Linux?". There is a Framebuffer-HOWTO
already on LDP ( http://www.linuxdoc.org/ ). One could derive a "GGI
HOWTO" or a more general "graphics HOWTO" out of it.
The TOC of it could be:
Overview
-Hardware
-Software
...
Ideas/concepts of GGI
Setting up the targets
-Settung up framebuffer
-Setting up KGI 
...
Multiheading
Installing the libs
-GGI
-GII
Programms useing GGI
-XGGI (setup)
-Some wired Programm (setup)
Programmers guide
-GGI
-GII
FAQ
KNOWNBUGS

I would go for it if someone is willing to correct my mistakes and is
willing to answer my stupid questions. I'm upto now not a graphic hacker
but am uptodate with XML/SGML. I'm willing to dive into the code of GGI
and the kernel. What do you think? One definite guide for setup and
programming? At least I would learn a lot about GGI & Co.

Peter 


--
Peter Schrammel               "We shall meet in the place
UniBw-Muenchen 106/2/116         where there is no darkness"
85579 Neubiberg                                        (1984)
ICQ: 5469131

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