> Yes, TNX. I have a further question:
> How are threads handled in the code?
??? They aren't. LibGGI does support threads in the sense, that it doesn't
break, if you use it, but other than for stuff like the mansync helper,
it doesn't use them on its own. You have to serialize access to a visual
explicitly in you own code, e.g., if you want to draw in a multithreaded
fashion. This is required anyway in most cases to get correct rendering
results, so no problem.
CU, ANdy
--
Andreas Beck | Email : <[EMAIL PROTECTED]>