What's the best way for managing vram memory if there are many small
off-screen images? I thought libgalloc could do this?
On Tue, 2001-09-18 at 08:30, Andreas Beck wrote:
> > VRAM surfaces and draw some primitives onto it (e.g. lines, circles,
> > load bitmaps etc.), blit them around using SDLs blitting facilities,
> > update chaneged areas on screen with the restriction regarding to
> > retrace sync. Now my question is if this could be implemented with ggi
> > in a similar way, maybe using GGIAlloc (?) to create videosurfaces,
> > blitting them with respect to retrace sync.
>
> A simple method that would work without using the newly created
> helper libraries is to just allocate a bigger virtual screen,
> draw in the offscreen area and use copybox.
>
> In the long run using LibBlt is the way to go.
>
> CU, Andy
--
Thayne Harbaugh
President Provo Linux Users' Group (PLUG)
http://plug.org.