Christoph Egger <[EMAIL PROTECTED]> wrote:

> GGI_DISPLAY="tile:0,0,640,480,(X)"      red      green   blue      white
> GGI_DISPLAY="tile:0,0,640,480,(Xlib)"   black    blue    green   light blue

O.K. - that sounds like an alignment mismatch in 32 bit wide 24 bit
displays. If the application thinks a pixel looks like RGB-, while
the hardware thinks it looks like -BGR, that is exactly what is to
be expected. Look

Application: red => FF 00 00 ?? (with ?? probably being set to 00)
Hardware:    FF 00 00 00 => R=00,G=00,B=00 => black

App: green: 00 FF 00 00 => R=00,G=00,B=FF => blue
App: blue : 00 00 FF 00 => R=00,G=FF,B=00 => green
App: white: FF FF FF 00 => R=00,G=FF,B=FF => light cyan

CU, ANdy

-- 
= Andreas Beck                    |  Email :  <[EMAIL PROTECTED]>             =

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