Christoph Egger <[EMAIL PROTECTED]> wrote: > GGI_DISPLAY="tile:0,0,640,480,(X)" red green blue white > GGI_DISPLAY="tile:0,0,640,480,(Xlib)" black blue green light blue
O.K. - that sounds like an alignment mismatch in 32 bit wide 24 bit displays. If the application thinks a pixel looks like RGB-, while the hardware thinks it looks like -BGR, that is exactly what is to be expected. Look Application: red => FF 00 00 ?? (with ?? probably being set to 00) Hardware: FF 00 00 00 => R=00,G=00,B=00 => black App: green: 00 FF 00 00 => R=00,G=00,B=FF => blue App: blue : 00 00 FF 00 => R=00,G=FF,B=00 => green App: white: FF FF FF 00 => R=00,G=FF,B=FF => light cyan CU, ANdy -- = Andreas Beck | Email : <[EMAIL PROTECTED]> =
