Hi,

> Well, if you mean a fullscreen _display_ by "fullscreen window", then
> how about using fullscreen targets such as xf86dga, svgalib or fbdev?

Well, one of the reasons I'm using GGI is that I don't want to think about 
this kinda stuff. But I think I it might be a good idea to have functions 
that give you back a maximum visual size. And under X you *can* do 
fullscreen stuff as well (maybe that's xf86dga?) - although it doesn't work 
very good on my system.

>>By the way, am I correct when thinking that libgalloc is part of the
>>ggi core?
> 
> Yes. But it hasn't been majored than libgii and libggi.

I think a slip of your finger caused the previous line to be 
non-understandable. :)

> That depends on what you want to do. :)
> If you wanna try out new things, then why not? We would be glad to get
> some feedback!

Ok, maybe I'll give it a try once I finished some more important stuff of 
the library I'm writing.

> Atari Pascal? Are you about in writing a GGI wrapper?

Yes, I'm writing a GGI (and GII) wrapper for GNU Pascal - not for Atari 
Pascal :) It only contains the stuff I think is usable for the project I'm 
working on, so I don't think it's a wrapper in the usual way, because it 
simplifies a lot.

I also wrote wrappers for freetype and libsndfile, and I will probably do 
more, since I'm supposed to port quite a big program. called Autobusk. In 
which I probably won't succeed, because the code looks like a big mess. But 
I managed to get Clarence started with programming under Linux, so he will 
be able to figure out the Autobusk stuff himself.

When I feel that I have the stuff running smoothly I will of course give it 
back to the public :)

greetz,
Kasper

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