2014-08-04 14:59 GMT+02:00 Mikhail Glushenkov <[email protected]>: > https://ghc.haskell.org/trac/ghc/wiki/GHC-7.8-FAQ
Hmmm, this isn't very specific, it just says that there are probably bugs, but that's true for almost all code. :-) Are there any concrete issues with --enable-split-objs? > One of the problems is that split-objs is extremely slow, especially > on Windows. I had to disable split-objs for OpenGL-related libraries > when building the HP installer in the past because of this. I think it's perfectly fine if the the compilation of the library itself takes ages if it pays off later: You compile the library once, but link against it multiple times. Or do the link times against e.g. OpenGL stuff suffer? My point is: Do we make the right trade-off here? A quick search brought up e.g. https://github.com/gentoo-haskell/gentoo-haskell/issues/169 which seems to be a request to split everything. > Randy also said that libraries built with split-objs don't work well > in ghci on Windows x64. Is there an issue for this? _______________________________________________ ghc-devs mailing list [email protected] http://www.haskell.org/mailman/listinfo/ghc-devs
