NO MOAR BIKESHEDS!

I don't want to release in the platform an API that is out of date the day
we release it. So we either go with the new (and I'm trusting Sven to vouch
for 'it's the right API, we'll support this for the next year or so') - or
we drop OpenGL* from the platform release - or we do "with and without"
releases.

Votes?
​
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