There are a few things here.

- There are different levels of latency-sensitivity.  The system I work on
at Facebook is latency sensitive and we have no problem with the GC (after
we implemented a few optimisations and did some tuning).  But we're ok with
pauses up to 100ms or so, and our average pause time is <50ms with 100MB
live data on large multicore machines.  There's probably still scope to
reduce that some more.

- Thread-local heaps don't fix the pause-time issue.  They reduce the pause
time for a local collection but have no impact on the global collection,
which is still unbounded in size.

- I absolutely agree we should have incremental or concurrent collection.
It's a big project though.  Most of the technology is fairly well
understood (just read
and I have some vague plans for what direction to take.

- The issue is not so much maintaining multiple GCs.  We already have 3 GCs
(one of which is experimental and unsupported).  The issue is more that a
new kind of GC has non-local implications because it affects read- and
write-barriers, and making a bad tradeoff can penalize the performance of
all code.  Perhaps you're willing to give up 10% of performance to get
guaranteed 10ms pause times, but can we impose that 10% on everyone?  If
not, are you willing to recompile GHC and all your libraries?


On 17 October 2016 at 18:08, Christopher Allen <> wrote:

> It'd be unfortunate if more companies trying out Haskell came to the
> same result:
> pick-two/#comment-2866985345
> (They gave up and rewrote the service in Golang)
> Most of the state of the art I'm aware of (such as from Azul Systems)
> is from when I was using a JVM language, which isn't necessarily
> applicable for GHC.
> I understand Marlow's thread-local heaps experiment circa 7.2/7.4 was
> abandoned because it penalized performance too much. Does the
> impression that there isn't the labor to maintain two GCs still hold?
> It seems like thread-local heaps would be pervasive.
> Does anyone know what could be done in GHC itself to improve this
> situation? Stop-the-world is pretty painful when the otherwise
> excellent concurrency primitives are much of why you're using Haskell.
> --- Chris Allen
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