> On Feb 6, 2020, at 02:28, Simon Marlow <[email protected]> wrote:
>
> The issue here is that raiseAsync is destructive - it *moves* the stack to
> the heap, rather than copying it. So if you want to continue execution where
> you left off, for shift#, you would have to copy it back onto the stack
> again. That's the point I was trying to highlight here.
Ah, yes, I see what you mean! It happens that for my use case I actually do
want to unwind the stack when I capture a continuation, so that isn’t a problem
for me.
> Yes, these are all the things that make raiseAsync tricky! You can either
> copy what raiseAsync does (but be warned, it has taken a lot of iteration to
> get right) or try to use raiseAsync and/or modify it to do what you want.
My point was more that I’m unsure that shift# should handle most of those
cases. For raiseAsync, it makes sense, since asynchronous interrupts can, by
their nature, occur at any time, even during pure code. But my shift# operation
lives in IO, and the intent is to only capture up to a reset# in the same state
thread.
My justification for this is that if you could use shift# in pure code, it
would be ill-defined what you’d even be capturing. Suppose you return a thunk
containing a call to shift#. When the thunk is evaluated, you capture up to the
nearest reset#… but who knows what that is now? This opens you up to all sorts
of general badness.
Therefore, I don’t think there should ever be an UPDATE_FRAME in the captured
continuation—if there is, it’s probably a bug. So unless someone can think of
any valid use cases, I’ll make that more explicit by modifying the
continuation-capturing code to add some assertions that those frames never
appear in the captured stack.
_______________________________________________
ghc-devs mailing list
[email protected]
http://mail.haskell.org/cgi-bin/mailman/listinfo/ghc-devs