----- "Wesley J. Landaker" <[email protected]> a écrit :
> Hey Tristan, > > I found an interesting (and annoying) bug in GHDL's handling of > bit_vector rol > and ror. Basically, rol and ror work fine, except when the amount to > rotate > exactly matches the length of the bit_vector, in which case it gets > rotated > incorrectly by one place. Interesting bug... Tristan. _______________________________________________ Ghdl-discuss mailing list [email protected] https://mail.gna.org/listinfo/ghdl-discuss
