Alexandre wrote:

> Planning with the current amount of active developers would be rather 
> pointless.


I'd say roadmapping work even when there is only one developer,
on a half-time basis. it is simply about what needs to be done
for the next version. and just as important, that no
non-trivial effort is spent on things that are not on the roadmap.

over the years I have seen GIMP being very good at ignoring
efforts. enough for me to also say: to remain motivated I
also pick my own topics that I want to work on (instead of
just playing fireman for non-roadmapped development that
keeps popping up).

I think it has been pointed out in the last days here
that this knack for ignoring roadmaps has not helped
the release frequency of GIMP. 

    --ps

        founder + principal interaction architect
            man + machine interface works

        http://blog.mmiworks.net: on interaction architecture



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