On Tue, Mar 13, 2018 at 7:18 PM, Michal Vašut wrote:
> Is GEGL comparable with Blender's node editor

This is a technically incorrect question.

GEGL is an image processing engine. It isn't UI.

It does have a UI which is available optionally, and unlike Blender's
node editor, very few people have used it so far. There also was a
GSoC project to build a conventional node-based editor with GTK+ UI
for GEGL, but it didn't exactly succeed.

> or could it be visualised this way?

It can be, see above.

> Another one: Does Gimp use GEGL localisations (there are some in GEGL
> repository), or it's own?

If GEGL operations are translated into your native language, and GIMP
uses that language in UI, you will see options of those operations in
your native language.

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