I am actually trying to control the GIMP through Java, which is my interest
in creating a module. But if what you say is true -- you cannot add
arbitrary modules to the GIMP at this time -- then I'll hard-wire some code
into the app for now. But if I can interface to the GIMP in a portable,
modular way, I'll do that -- I just haven't discovered the "right" way to do
that yet. If anyone has any suggestions, let me know.
Everyday Computing Lab
Graphics, Visualization, & Usability Center
> Message: 3
> Date: Sun, 30 Dec 2001 15:56:46 +0100
> From: Simon Budig <[EMAIL PROTECTED]>
> To: [EMAIL PROTECTED]
> Subject: Re: [Gimp-developer] Module or plug-in for embedded control of
> Michael Andrew Terry ([EMAIL PROTECTED]) wrote:
> > I'm trying to understand how to control the GIMP through plain old C
> > I have tried doing this with a module, but have been unsuccessful. The
> > module loads successfully, but segfaults when I attempt to create an
> > and add a layer.
> > What is the proper way to take control of the GIMP? Through a module or
> > plug-in? I read a prior post in 2000 saying you have to do it with a
> > combination of plug-in and module, but it's not yet clear to me how to
> > accomplish this. Any example source code would be welcome.
> It is not really clear to me what you try to do.
> Do you want to add functionality to the Gim? If so, why dont
> you use a Plugin? Sample code for plugins is available
> within lots of plugins that come with the default
> distribution of Gimp.
> Currently you cannot add arbitrary modules (dynamically loaded
> code) to the gimp. There are certain places where you can
> add own modules (own colorselector) but this is more experimental.
> Hope this helps,
> [EMAIL PROTECTED] http://www.home.unix-ag.org/simon/
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