I did post a message on here before, basically what I would like to do is to
modify GIMP to be able to handle 48-bit images, I would then like to write a
plugin that would then be able read in a digital cameras RAW mode image
(36-bit interpolated into 48-bit).
I have had a look at the code, yes it is very complicated, but now I am
thinking it won't be possible to get full support for 48-bit in the time I
have, but if I can just read in the image and perhaps perform a simple
operation that would be sufficient proof of concept.
I am actually doing this on Windows platform, and using version 1.2 from CVS
and patched with the diff file from
This is actually being done as a University project, hence it doesn't have
to be completed in full. If any one does know of any useful information on
the core I would be very grateful.
----- Original Message -----
From: "Nathan C Summers" <[EMAIL PROTECTED]>
To: "Hai Nguyen" <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Friday, April 26, 2002 12:03 AM
Subject: Re: [Gimp-developer] Modifying GIMP
> On Thu, 25 Apr 2002, Hai Nguyen wrote:
> > Hi,
> > I am trying to modify GIMP to add some extra features but it's not
> > really something that I can do as plugin, does anyone know of any where
> > I can find detailed information on the way gimp actually works, any sort
> > of info especially on the actual source code in 'libgimp' and 'app'
> > folders.
> The Gimp is a huge and complicated thing. The documentation that comes
> with Gimp in the devel-docs directory is about all there is. Libgimp is
> fairly well documented, but there isn't much about the core (found in the
> app directory.)
> If you let us know some more details of what you'd like to do, we can give
> you some help on how to do it. Depending on the scope of your
> modifications, I would recommend that you make them to version 1.3.5, both
> since the code in that version is cleaner and easier to understand and
> because the chances of your modifications being accepted into the next
> version of gimp are much higher if they are based on a recent version of
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