This feature request is for a way to de-couple layerr movement
and layer mmask movement (more details in the bug). The idea
would be that you could draw a mask, and if you positioned it
incorrectly at the start, you could just move it. Currently, the
only way is to convert the mask to a float, move it, and then
anchor it again.
It seems fairly straightforward, but it includes a gui change
which would involve a little UI work, and a little testing :)
Anyone feel like taking this one?
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