I've sent this yesterday, but I have bnot seen it on the list. I think
my local IP may have got blacklisted, so I am trying again.
---------- Forwarded Message ----------
ok, 4:21 n the morning...
I just could run gimp 1.3.19 now.
I don't know how many of these changes came in after 1.3.19, but
I can only see 2 modes on the tools options.
I am feeling sleepy, and I could not follow the guidelines below .
It seens me that the edit mode is not there at all. I will try to
build the gimp from HEAD tomorrow (I sometimes have problens with
this, but I am interested enough in the vector tool to help out. So,
if I cannot build it, expect me on #gimp looking for some help)
I hope you are willing to change some of these key strokes. I
remember being able to iamgine something that would make more sense,
while awake - so I will write more on later. Now I can only note
that the behavior of the SHIFT key on the simetry of Handles should
not toggle like that, and IMO should be more consistent. But I will
have more to say on the keys once I get all the functionality you
The ability of changing a segment curvature by draging a randon point
of it is quite amazing, rest assured.
As for teh future plans, inr egards to import and export to other
file formats, There is Python code from both Sven, and another
implementation by me to export bezier paths to SVG. There is also
some python code of mine to export them to Postscript and POV-Ray
(http://hopey.nervo.org/~gwidion/gimp , Sven's code seens to float up
somewhere in the Tools directory, and I am not certain if it moves to
anywhere that makes sense when installing) . Needless to say, there
is no code to read any of these back.
If you feel like python will not be universal enough in Gimp
installs, I can rewrite some of my scripts in C.
So far, expect me to write more about vectors tomorrow.
I will get some sleep now.
On Friday 29 August 2003 6:04 pm, Simon Budig wrote:
> Hi all.
> Here is an overview on the current state of the path tool as well
> as a summary of its usage.
> Please try to use the tool and tell me about problems. If you have
> suggestions on how to improve the tool, please discuss them on the
> Overview on the current state of the path tool.
> The path tool has three major modes. The Edit-Mode allows to create
> anchors/handles as well as moving of
> The Insert/Delete-Mode enables you to insert anchors on
> curve-segments, connect strokes as well as deleting anchors and
> segments (splitting up a curve).
> The Move Mode moves whole strokes or the whole vectors object.
> Changing between modes:
> You can change between these modes either by clicking in the tool
> options or by using the CTRL/ALT modifiers. If CTRL is pressed the
> tool will switch to the Insert/Delete Mode, ALT does the same for
> the Move Mode.
> When you selected the mode in the tool options please note, that
> the CTRL/ALT modifier will switch back to the Edit-Mode when
> If there exists no vectors object, a click will create a new one.
> If a stroke exists and there is just one marked anchor at the end
> of a stroke a click in the canvas will extend the stroke. If there
> is no marked anchor or it is in the middle of a stroke a new stroke
> will be started. You can click on open ends of strokes and
> extending will continue there.
> If you click over an anchor or handle you can move them around.
> When dragging around handles the SHIFT-Key will restrict the
> opposite handle to symmetric movement.
> (Also after pressing down the mouse button to place the anchor you
> can drag out control handles and position them until you release
> the mousebutton. Both anchors will initially move symmetrically. If
> you want to break the symmetric movement you can push down and
> release the SHIFT key while dragging. This is a special case to
> enable quick creation of bezier strokes).
> If you click over a segment you can drag it around without the need
> to add more anchors to the curve. Also pressing SHIFT restricts the
> movement of the adjacent handles to symmetric ones.
> Insert/Create Mode:
> This tool only works when over the curve or over anchors. If over a
> handle. Clicking on the curve will insert a new anchor, you can
> drag it around directly afterwards. SHIFT-Clicking on a node will
> delete it.
> Clicking on an endpoint of a stroke enables you to drag out a
> straight line you can drag to another endpoint to connect these
> strokes. Please note that the resulting connection will be curved
> according to the existing handles. You can delete a segment of the
> curve by clicking on it while SHIFT is pressed.
> Move Mode:
> That one is easy. Click-Dragging on a anchor/curve drags the
> complete stroke. SHIFT-Click-Dragging will move the complete
> vectors object around.
> Right now the behaviour is a bit inconsistend with respect to
> selecting/unselecting anchors. This is work in progress.
> Also I am not sure if the modifier-behaviour CTRL/ALT for switching
> modes is the most sane solution. It is a bit hard to use two on-off
> modifiers to three modes in a sane manner.
> Also I am not sure if the current selection of CTRL for mode
> switching and SHIFT for mode-specific toggeling is consistent with
> jimmacs proposel some weeks ago. I like it better that way.
> Undo does not yet work.
> FUTURE PLANS:
> Besides removing the above mentioned problems there are missing two
> major things: Libart stroking (esp. important for thin lines) and
> Im/Export of Paths into files.
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