Hi,

"William Skaggs" <[EMAIL PROTECTED]> writes:

>   if (back_pixbuf)
>     gdk_draw_pixbuf (preview->window,
>                      preview->style->fg_gc[GTK_STATE_NORMAL],
>                      back_pixbuf, 0, 0,
>                      0, 0,
>                      gdk_pixbuf_get_width (back_pixbuf),
>                      gdk_pixbuf_get_height (back_pixbuf),
>                      GDK_RGB_DITHER_NONE, 0, 0);

Any particular reason that you use GDK_RGB_DITHER_NONE here instead of
GDK_RGB_DITHER_NORMAL? GdkRGB dithering is rather fast and it yields a
much better visual appearance on 16bit displays.

Or did I write it this way?


Sven
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