That is great.
I did not know that the GIMP could reuse tiles from one image to
another. Actually, I didi not tought this was done even from a layer
to another - that explains why adding new layers to large images goes
so smoothly.
I am more than happy.
How does this memory usega behave when one apply a transform (scale
down in this case), ont he image, or on a copy of it?
Because Mateusz wrote me that the disabling undo improved the
performance of the operation.
Maybe it is just the beneffits f not having "X" allocated anymore,
and therefore no more swaps after the scale down.
Regards,
JS
-><-
On Sunday 20 February 2005 11:43, GSR - FR wrote:
> I assume there is Copy On Write, thus delaying real memory usage
> (and the bandwidth too) until the data changes. Lets see COW at
> work:
>(...)
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