Simon Budig wrote:
> It is not exactly clear to me what you mean by "how extensive changes to
> the rest of the codebase would need to be" - this seems to me to be very
> much up to you and your ideas for the brush system enhancements.
> 

Specifically, what caused me to ask that was the problem of brush
spacing staying constant while the brush size scales with pressure
(although whether this is actually a problem is debatable, perhaps). At
some point there was a bug report regarding the issue but I can't seem
to find it; however, I do remember that the change was said to be
non-trivial.

What I would like to do is to make the brush behavior more dynamic and
configurable: size, shape, color, pattern, relative position (e.g.
jitter), etc. procedurally mapped to brush parameters, pressure, and
tilt within a configurable range, perhaps in a 'filter chain'-like
fashion. Weird things could also possibly be done with other factors
such as time, position on the canvas/layer, and MIDI control but I'm
unsure of their usefulness.

I'd also be interested in working on natural brushes if it seems doable,
but I imagine they would require their own tool(s) in order to allow
smudging and other effects while painting.

Philip
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