I'm happy to announce the availability of a new round of Oilify plug-in
This allows the use of an arbitrary exponent in the oilify algorithm (lower
values == fuzzier/blurrier, higher values == sharper/blotchier), and
complete localized control of the mask size and exponent via maps.
With this, you can do Rembrandt-style effects---for example, a portrait
with an eye in great detail, but becoming more and more impressionistic the
farther you get from it. I'd even put together an example of this, but
regretfully, I lost it a while back. (I've been sitting on this patch for
months now... never got around to submitting it :]
There's a couple remaining questions, w.r.t. the scripting interface and
the semantics of intensity vs. RGB mode; see the Bugzilla report. Someone
may want to refactor the GUI a bit, too---my GTK-fu really isn't that up to
Also, I suppose documentation will have to be updated at some point,
especially to note how a control map interacts with the associated scalar
in the oil engine. Could anyone comment on how this should happen?
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