What is GEGL? ============= GEGL is a graph based image processing framework offering non-destructive image processing and compositing on large images. GEGL is suitable for projects ranging from small one-off projects to interactive applications.
New in GEGL 0.0.8 ================= The internal API has stabilized a bit more since the last release as well as gotten a couple of new capabilities. This release has focused on narrowing down and documenting the public API. A HTML API reference can be found at http://gegl.org/api.html as well as in docs/api.html in the downloaded tarball. Some of the other improvements in this release: - Internal caches for rendering (internal floating point projection) - API for iterative rendering - API for querying node connections. - improved hit detection (still only bounding boxes) - performance enhancements to frequently used code paths. - improved relative path handling in test app Contributors to this release: Kevin Cozens, Øyvind Kolås and Sven Neuman. Where to get GEGL ================= GEGL and it's dependencies babl and glib can be fetched from: ftp://ftp.gimp.org/pub/babl/0.0/babl-0.0.12.tar.bz2 ftp://ftp.gimp.org/pub/gegl/0.0/gegl-0.0.8.tar.bz2 ftp://ftp.gimp.org/pub/glib/2.12/glib-2.12.6.tar.bz2 The integrity of the tarballs can be verified with: sha1sum *.bz2 4c5b8fbf96363996efd8cddca12c9d78d15c014b babl-0.0.12.tar.bz2 4330c6f5bc4ca5ef70fba8fb048926882f64f2bf gegl-0.0.8.tar.bz2 30cf64bc5c93d5fbba23ea00fb9270d29fb81f8d glib-2.12.6.tar.bz2 Where to get more information about GEGL ======================================== Information about GEGL can be found at the GEGL website http://www.gegl.org/ -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ http://ffii.org/ _______________________________________________ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer