On Mon, 2008-07-28 at 01:19 +0900, Souichi TAKASHIGE wrote:
> But it costs too much memory when we
> make a lot of strokes -- and we *DO* make thousand of strokes when we
> draw an image -- compared to the current implementation which has a
> buffer per each layers.
That's something that needs to be measured.
Don't forget that right now, the strokes are stored individually in
the undo history anyway.
Liam Quin - XML Activity Lead, W3C, http://www.w3.org/People/Quin/
Pictures from old books: http://fromoldbooks.org/
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