David Evans wrote:
> I maintain a port of gegl on MacPorts that builds on Mac OSX without
I have been making some changes to the GEGL build process. If there are
changes needed which are required to make it build on Mac OS X, let me know
what they are so that those changes can find their way in to the main GEGL code.
http://www.ve3syb.ca/ |"What are we going to do today, Borg?"
Owner of Elecraft K2 #2172 |"Same thing we always do, Pinkutus:
| Try to assimilate the world!"
#include <disclaimer/favourite> | -Pinkutus & the Borg
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