Hi, I am a level designer creating Quake levels. This means I often have to work with textures. At the moment, I have to rely on obscure '90s software running via wine, which is suboptimal. There are more people like me.
Quake 1/2 and Half-Life used their own formats to store data, while later games (Doom 3 etc) use zip files etc. How difficult would it be to add support for the Quake or Halflife texture wad formats to today's Gimp? I ask because there is an old discussion from 2001 on this list where Raphael Quinet was asking the same question. I don't know if anything came of that at the time. WAD2 (Quake) and WAD3 (HL) are container formats for textures. The textures themselves are bitmaps, the Quake format is sometimes simply called *.mip (mipmapped bitmap). Quake textures are typically 64x64 pixels using a single 256 color pallette across the board, unlike Half-Life, where each texture can use a different 256 colors. Background: Half-Life uses a variant of the Quake engine, Wad3 is simply the HL extension to Quake's Wad2. Wad1 was some Doom format (levels?). An open source wad extractor (command line) exists, written by Raphael Quinet and very well documented. The formats are fully known. The tool is QEU03, Quake Editing Utilities. http://www.gamers.org/pub/idgames2/utils/bsp_pak_tools/qeu03.zip The user should be able to open the wad file and get a listing of all the bitmaps inside (they have simple names), then select one for editing. Afterwards, he should be able to save it directly back into the wad. For the curious, the Quake based modding scene is still very much alive, because engine and tools have been open sourced and the engine is simply brilliant. A look at http://www.quakeone.com or http://www.inside3d.com should speak volumes. A collection of texture wads is at http://www.quaddicted.com/wads/ Now about the wad support, I'd like to ask if this is now technically possible given that 8 years have passed since the last discussion, and if a developer would be willing to write a plugin? Jonas _______________________________________________ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer