>> Alec Burgess (bura...@gmail.com) wrote (in part) (on 2009-06-19 at 05:45):
>> Have you considered ImageMagik? I'm not well-qualified at either
>> scripting Gimp nor anything but simplest tasks in ImageMagik (just lurk
>> on the IM-list) but the tasks you describe *might* be possible in it and
>> possibly somewhat quicker?
> Thanks, ImageMagick looks interesting, I guess I could use it for my project.
> But I found several similar projects that are stand-alone, online Flash-based
> or plugin for GIMP / Photoshop or any other image editing software that uses
> genetic algorithms to approximate an image. At least I could not find any. If
> I dont get it to work with GIMP, ImageMagick will be the next thing I am
> going to try.
You might want to look at Inkscape. Polygon manipulation is more of a vector
than a raster process, and Inkscape already has useful functionality that you
can likely build off of. For instance, potrace (which is built into Inkscape),
could save you a lot of trouble in implementing a quantitative, deterministic
fitness measure (which you could subsequently fiddle with, of course). While
gimp might tell you whether pixels are close, a traced image may be better able
to tell you if the _shapes_ are close.
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