I think the term single-window mode is potentially confusing. It's how you dock the windows together that gives the user the *perceived* single-window or multiple-window mode.
well, if I have to formulate it, then single-window is users' preference for a flat working surface, where nothing overlaps. Multi-window is a staggered environment. one thing is bugging/intriguing me and that is the (single) point where single-and multi-window 'lines cross'. That is when one image is open and for single window toolbox and inspector column(s) have been torn off. Forgetting the parade for a moment, single-and multi-window look the same in that situation. It is tempting to think that from there users can 'just go in four directions,' by opening a tab, a new window,docking toolbox or inspector column(s). that is just 3 directions, because
exactly docking on a multi-window environment is not a viable route afaics, docking global stuff to image instances. But I said "forgetting the parade for a moment" because that exactly points at the kind of UI optimisation that can be done if it is known whether a flat or staggered environment is the goal. I'll also be damned to double a number of menu items because the result could be a new window or a new tab. this now works automatic according to the single-window mode setting. --ps founder + principal interaction architect man + machine interface works http://mmiworks.net/blog : on interaction architecture
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