>> I'd like to implement a feature where I can rotate/tilt the Canvas, draw a
>> bit and reset it to it's original orientation quickly. This need to be fast
>> and the rotation in itself should not make any permanent/destructive changes
>> (should work like the current rotation preview but without dialogs).
> This has been on the roadmap for a while.

As a side note, this was implemented in CS4 using openGL

-Rob A>
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