> GEGL shipped an GUI application for test, with which user takes many
> OPs on the default image. But this application can not load images.
> I want to write a user-friendly GUI for GEGL as my GSoC project. I
> think this application should provide many drag-able "block"s, where
> each block assigns an operation. User drags blocks and connects them
> to process image. Kinda like the simulink
> Expecting feedback.
the graph/boxes and hoses/visual programming metaphor will one day
be in GIMP, because we have 'researching cutting edge image algorithms'
in the vision.
but it is certainly not how I see anybody creative or production
working. that is much more hands-on, a continuation of the way
you see right now in GIMP: hand-tools, a free combination of
selections + filters/operations + layer techniques.
the graph thing can be added _after_ all of these normal things have
been adapted to GEGL.
founder + principal interaction architect
man + machine interface works
http://mmiworks.net/blog : on interaction architecture
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