> I know that there was a discussion about the consumption of the
> vertical space of the toolbar once in the mailing list.
I also spent most of a talk at an lgm discussing this topic.
in the bigger scheme of things (space, how usable toolbars are)
I do not see GIMP having a toolbar.
> 2011年1月4日20:46 peter sikking <pe...@mmiworks.net>:
>> when making UI, one has to:
>> 1) identify the issue
>> 2) find the cause
>> 3) evaluate everything (including brainstorm ideas)
>> 4) make a solutions model
>> 5) design the UI
>> 6) develop it
>> and although things go a bit jumbled every once in a while,
>> this is what happens here at GIMP.
>> steps 2-5 are what I bring to any project and customer I work with.
> I agree that these features must be reviewed by many people in
> official and commercial process,
> but we also want to have a prototype to get positive feed back.
> It's very good and superior point of the open source software to
> implement GUI freely by anyone
> and have review it by many other people.
> It's just a patch of the my private work for now, so we can review it
> and simply ignore many
> of them. Let's try step 2-5 based on the feedback from existing
nice try, but: no.
I tried to show you why in my previous mail.
I can only add that a developer plunking in a code change at
users' request and then let users' feedback sort it out
is the 'armpit of usability' (i.e. the worst possible). see:
so walking through steps 2–5 with me (or soon my team) is
mandatory. yes, it is a 'UI maintainer' kind of thing.
founder + principal interaction architect
man + machine interface works
http://blog.mmiworks.net: on interaction architecture
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