GEGL (Generic Graphics Library) is a graph based image processing framework.

GEGL provides a graph based API and framework to do demand driven, cached, non
destructive image editing of larger than RAM images. Through babl it provides
support for a wide range of color models and pixel storage formats for input
and output.

To build gegl-0.1.4 you will also need babl-0.1.4

Changes in this release:

 • Operations:
     save (chooses delegate save op automatically)
     rgbe load/save
     jpeg200 load/save
     ppm load/save
     map-absolute (GIMP cage tool gsoc helper op)
     whirl and pinch
     grid render
     fixed imagemagick fallback load op
     fixed pipe based dcraw wrapper
     GSoC 2010 ops: exp-combine, reinhard05, fattal02, mantiuk06, matting-levin
 • Various source and build improvements.
 • improvements towards threaded rendering
 • Buffer:
     refactored away some constant overhead
     made GeglBufferIterator API public

This release of GEGL was made possible by contributions from:

Michael Natterer, Øyvind Kolås, Vincent Untz, Kaja Liiv, Nils
Philippsen, Étienne Bersac, Martin Nordholts, Debarshi Ray, Danny
Robson, Stuart Axon, Kao, Mukund Sivaraman, Ruben Vermeersch, Barak
Itkin, Michael Muré, Mikael Magnusson, Patrick Horgan and Andy Gill.

Where to get GEGL:

The latest versions of GEGL and it's hard dependencies babl and glib can be
fetched from:

The integrity of the tarballs can be verified with:

sha1sum *.bz2
1abe98b11e67737b6f74d6993d45046eec93bcda  babl-0.1.4.tar.bz2
dcb437205850e598a48e314add68b13cd26f542c  gegl-0.1.4.tar.bz2
19e2b2684d7bc35a73ff94eb7fd15fc70cc6f292  glib-2.20.5.tar.bz2

Where to get more information about GEGL

More information about GEGL can be found at the GEGL website, or by
joining #gegl or #gimp on the irc network GIMPnet.

/Øyvind Kolås
«The future is already here. It's just not very evenly distributed»
                                                 -- William Gibson                  
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