On 3/8/11, Bogdan Szczurek wrote:
>> I could think of fully hardware accelerated rendering. Most modern
>> hardware provides accelerated rendering and many tools could be speed
>> up significantly. The CPU just doesn't scale well when it comes to
>> current image resolutions and some brush types (smooth, smear,
>> etc.). Also the performance to display multiple layers or adjusting
>> them could be much faster.
> I think it would be more of a wish for GEGL as the GIMP's engine of
> tomorrow ;).
"Awww, well, come on over, baby, step into my time machine." (c) GFR
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