> >> I could think of fully hardware accelerated rendering. Most modern
> >> hardware provides accelerated rendering and many tools could be
> >> speed up  significantly. The CPU just doesn't scale well when it
> >> comes to current  image resolutions and some brush types (smooth,
> >> smear, etc.). Also the  performance to display multiple layers or
> >> adjusting them could be much  faster.
> >
> > I think it would be more of a wish for GEGL as the GIMP's engine of
> > tomorrow ;).
> "Awww, well, come on over, baby, step into my time machine." (c) GFR

buehhehehehe :D


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