On Tue, Nov 09, 1999 at 01:27:29AM +0100, "Ewald R. de Wit" <[EMAIL PROTECTED]> wrote:
> 2. The fragmentation of tiles within the swap file. The sound of Gimp
>    trashing the harddisk suggests that this is a very big issue.

For which spatial indexing would be solution.

> Anyway, today I went over the Gimp sources and noticed how complicated
> the tile architecture makes things and I couldn't help wondering why
> the heck it was put in. All it seems to do is to give you an order of
> magnitude slower speed when dealing with large images. And large
> images were supposed to be the very reason for a tiling architecture.

I really don't agree with you on the speed issue. data is most often
processed by tile, in which case the program will find an almost ideal
situation, memory and cache-wise.

-- 
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