>GIMP cannot read 16 bit TGA files. Has anyone a patch?

I just wrote a TGA reader for the SDL library, including 16-bit reading.
The only hard part was finding valid 16-bit images for testing it; after
some searching I found some kind of budget Windows program (I think it
was called paint pro shop) that would generate them.

Pixels are stored in little-endian order, in BGR555 format. The highest
bit could be used as a 1-bit alpha channel but seems mostly unused, so
perhaps it could be ignored.

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