Yes, I did mention D800 at the end of the post. The D800 produced 36MP
images. The raw image is 70 megabytes. The image I processed was a
JPEG which is 23 Megabytes in size.
On Tue, Mar 20, 2012 at 7:44 AM, Derek Mortimer <m...@aaa.co.uk> wrote:
> Hi All,
> Although I'm just a newbie, your question intrigued me.
> Looking at the image you referred to, Firefox tells me that it is 7,360px ×
> 4,912px (scaled to 864px × 577px). If what I have been told is correct,
> that 1 pixel = 1 byte ( or thereabouts), that is a 36mb file, which to my
> mind is enormous.
> Are my sums right?
> If so, what do others think?
> Derek Mortimer
> ----- Original Message -----
> From: "Partha Bagchi" <parth...@gmail.com>
> To: <email@example.com>
> Sent: Tuesday, March 20, 2012 1:46 AM
> Subject: [Gimp-user] Benchmarking Gimp/GEGL
>> Hi All,
>> Want to gauge your experience.
>> Test Machine: HP Pavilion dv8 Notebook PC (19" display Nvidia 1G
>> dedicated video RAM), intel Core i7 Q720 @1.60GHz, 8GB RAM, Windows 7,
>> Steps I took:
>> Start timer: 0.00.0 (mins.secs.micorsecs)
>> Open location ->
>> Rendered - Timer: 1.38.0
>> Duplicate Layer
>> Checked off "Use GEGL" in Colors Menu
>> Tool -> GEGL Operation ->c2g (Used defaults)
>> Rendered: Timer: 6:00
>> Color -> Invert -> Convert layer Mode -> Dodge
>> Rendered Timer: 7:53.0
>> Menu -> Filter -> Gaussian Blur (20 Percent) (not px but pc)
>> Rendered Timer; 21:30 Sec.
>> Add Layer mask. (default - white)
>> Use Blend on mask (black linear)
>> Render Timer: 23.37.6
>> So, total time 23 minutes, 37 seconds.
>> So, what kind of timing do you get with your OS?
>> Looks like the Nikon D800 is going to really going to put us through
>> the wringer. :)
>> gimp-user-list mailing list
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