>There is no "ready made" way to create such an effect in GIMP. >The texture lines are more easily created with a specialized animated >brush - >in which the main image in each frame is a thin, irregular line - and >save it >to use "random" cells. > >Or you can just try to pick a tablet (of the type used to draw, not an >iPad), >use a simple circular brush with the basic dynamics and draw the lines >just >like you'd do with a "real world" ballpoint pen. > >I've got the GIMP brush and the dynamic - they are available here, >along with my painting test: > >http://va.mu/eIYq >http://va.mu/eIYw >http://va.mu/eIYx > >(consider these resources free to use, hack and share under CC 3.0 >Attribution Required) > > >You can then fine tune a painting dynamics on GIMP to allow the angle >of the stroke to vary just a little >bit in each stroke -- you will paint that in a background layer, >above which you should >place an opaque layer, with a mask containing your target text in >black (so that the >text area is a 'window' to the texture layer below) > >That was the "difficult" part. But the whole thing involves a lot of >steps, so let me list it more or less step by step: > >Create New image >Type in your base text, in the font and size you will like - the >distortion will come later >convert your text to a mask: > right click on the text layer on the layer dialog > layer to image size > right click again, and add layer mask: > pick "transfer layer alpha channel" and check the "invert >mask" option > click on the main text layer thumbnail on the dialog to select it >again (instead of the mask) > fill it with your desired color (e.g. white) >Now, selecting the background layer as your active layer, and leaving >the text layer visible, start painting, with these configurations: > select the above mentioned brush and painting dynamics, with the >Paintbrush tool > set the "Angle" parameter to your desired base angle (+/-15ยบ) >set the "Size" I found the size of +/- 70px to work fine with this >brush > set "apply jitter", and it intensity to about 0.4 > >Now you have your texture - to get your distortion: > create a new layer, name it "distortion map" > rescale the layer to 6,25% (Layer->Scale Layer) > apply filters->noise->Hurl, default settings are good. > scale layer back to the image size (cubic transform) > optional: you may want to enhance contrast on this mapping layer - >I use colors->curves > make the mapping layer invisible > select the layer mask of the text layer > filters->map->displace; pick your mapping layer as... map, I've >set displacement to 7px > >And finally to get you the text outline: > with the text layer mask selected, make a selection using the >"Select by Color tool" > create a new, transparent layer > edit->stroke selection - if solid line does not look good, use a >round brush with some jitter, > or finetune the painting dynamics until you suit yourself. >No. :-)
Thanks! This work really well! -- cgaik (via www.gimpusers.com/forums) _______________________________________________ gimp-user-list mailing list List address: [email protected] List membership: https://mail.gnome.org/mailman/listinfo/gimp-user-list List archives: https://mail.gnome.org/archives/gimp-user-list
