Thanks for the verification.
> Bug? Shift+2 == @, but you'd think that all keyboard shortcuts
> should use the actual scan code for the key(s) and not its logical
> input value.....
I say bug because it is, according to the Edit/Keyboard Shortcuts
menu/ +View dialog, already assigned.
How the mapping is done would depend on where in the stack one did it.
I could see a case for doing it either way.
Gimp has an interesting issue for shortcuts, I think (I'm not familiar
with the code) Chars/keycodes are not mapped the same all the time.
You want normal characters, such as @, when entering text; but the rest
of the time you want it to be a shortcut. Which means it has to be
mapped in two different ways depending on the state. It obviously does
it correctly / according to the docs/interface for some characters, but
>> I have not been able to get the keyboard shortcuts for < 100% view
>> (<shift>2, etc.) to work since as long as I can remember. The ones
>> for 100% and greater ('1', '2', etc.) seem to work fine.
>> If I activate the shortcut key editing dialog and try to set the
>> shortcut manually, e.g. <shift>2 for 50%, instead of displaying
>> <shift>2 it displays "@" (which is the normal character for
>> <shift>2 on my keyboard) and it works fine.
>> Does anyone else have the same issue?
>> Is there something I am missing, or are the shortcuts simply not
>> working in my (fbsd) build?
> Aha, here we are (I think).
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