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On 09/03/2014 01:38 PM, NoWhizzKid wrote:
>> I think we have a question for you: how did you create that?
>> Because it's likely more an error you do than a wrong
>> If you want smooth outlines, you should create them using the
>> path tool <http://docs.gimp.org/en/gimp-using-paths.html>,
>> then create a selection from the path (Select>From path) and
>> then bucket-fill the selection. With the path tool, the
>> smoother lines are those created with the least nodes, and
>> where the tangent handles on each node are symmetrical.
>> A path done using you existing foot as a guide, then used for
>> a selection and bucket-filled:
> Oh lord, lol. I am so grateful for your reply, and the image
> that you have attached is absolutely perfect - 100% what I am
> after. But I'm afraid I just don't understand most of what you
> have explained to me with regards to tangent handles, nodes
> etc. I am such an amateur!
Amateur? Aren't we all! "Professionalism is always faked."
Here's a couple of points on bezier curves (pun intentional):
Bezier curves are used all over the place - CAD programs, vector
editors like Inkscape, etc. In addition to making precise
drawings in a relatively quick and easy way, they are also useful
for making selections where/as the shape you are trying to outline
is bounded by smooth curves.
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