I'm using Gimp to try and re-texture something in a unity game, but when I try
and replace the file with the one I edited, it can't be done because the files
are different sizes. The original file is around 600kb, after going through Gimp
with the only real change being the color, it's 1mb, and I can't replace it.
Any way to save it in that specific size?

-- 
ChefBigDog (via www.gimpusers.com/forums)
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