>a true 3D text with defined thickness, stretching to seeming
>infinity (all the way to a dot) off on any angle that I choose, not
>simply straight vertical down.

Guilty of not reading your post correctly - sorry.

So you can forget my previous post.

The problem is even when the text is well spaced out, the rays merge into each
other, the more off vertical, the less the differentiation between letters. That
is probably what you have encountered. Probably a vector graphics application
might be best but at the moment lack of success.

-- 
rich2005 (via www.gimpusers.com/forums)
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