Hi Robert,

Save it as a pattern (.pat) file, and copy that to your ~/.gimp-1.2/patterns/
directory.  Then open your patterns dialog, click on refresh.  Select your

Then select the clone tool.  Double click it to get its options, and choose the
Pattern source.  Then just paint with the clone tool!

Happy GIMPing,

Seth Burgess

--- robert lund <[EMAIL PROTECTED]> wrote:
> Ok. I dont really use this e-mail thing much but heres a question i want 
> awnsered. I cant find it in the book on the website (which is really helpful 
> by the way). I make ship images for xshipwars. Now xshipwars requires 
> realistic images mainly top view. If its a base or planet doesnt matter 
> though. Anyways as i first learned making realistic images is no picknick. 
> Despite armour and painting loooking the same color its not. I use 1 gey on 
> a ship with grey hull like the enterpise it looks no even fake. It below 
> fake. This is where i discovered textures. And making textures is hard. It 
> looks same color yet it is rarley the same exact color in more then 5 
> pickles at a time. Cuase of light and and needing a dimensinal look and 
> such. So i have made some textures that should work in making a quick hull. 
> Basicly i have a square hull image thats small. If i duplicate it over and 
> over piling them randomly it should make the hull. My thing is though 
> instead of doing cut and paste about 1,638 times having it like the paint 
> thing. Just have the image and basicly paint it on like it was a single 
> color.
> so basicly how would i take a texture i created and paint it?
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