On Wednesday 16 January 2008 12:01, Thomas Worthington wrote:
> On Wed, 16 Jan 2008 13:49:59 -0000, Joao S. O. Bueno
> <[EMAIL PROTECTED]>
> > But, answering you both: yes, current gimp trunk is using GEGL
> > for some color operations, which are them performed at 32bit
> > floating point precision. Version 2.6, which will come out this
> > year will implement that, but likely it won support saving in
> > more than 8bit per channel.
> Surely it will support 16bit png output? Would that not be trivial
> given that it's a part of the standard PNG library?
Yes, that would. The problem is that the internal image format in
GIMP, while not executing an opertaion will likely be 8 bit still.
Therefore, there would be no gain in saving it to 16bit.
but it might be that the developers start working with the layers in
ahigher depth representation still in this cicl. OI fthat happens
certainly there will be 16 bit save options.
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