I found a workaround. I simply loaded the image into Gimp, added a transparent layer above the image, merged down, then saved. This time, what was supposed to be transparent stayed that way.
--- On Fri, 7/11/08, David Hodson <[EMAIL PROTECTED]> wrote: > From: David Hodson <[EMAIL PROTECTED]> > Subject: Re: [Gimp-user] Bizzare .png behavior > To: gimp-user@lists.xcf.berkeley.edu > Date: Friday, July 11, 2008, 11:19 AM > Elwin Estle wrote: > > > Now for the weird part. If I turn off "use > alpha" in the Blender texture file options, the > entire, original image appears, it's as if the .png > file was saved out just like the original picture, without > any renders cut from it, etc. > > As far as I know, the alpha channel in both Gimp and png > files is > non-premultiplying. (In other words, it's what many > people would refer > to as a matte channel rather than an alpha channel.) The > colour channels > are not affected by its presence. If you turn it off, the > colour is > still there. > > -- > David Hodson -- this night wounds time > _______________________________________________ > Gimp-user mailing list > Gimp-user@lists.XCF.Berkeley.EDU > https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user _______________________________________________ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user