Juhana Sadeharju wrote:
> How to convert photos taken with a cheap Canon camera to
> what can be used as textures in games?

It would depend upon the game, but unless some proprietary process is
being used, any  software package which would convert the images taken
with the camera (probably ~.jpg with or without capability of  a "raw"
image) to the image needed in the game should do the tirck.

> Do we know enough about how a particular camera works?

As long as the image processing software can read the images in the
format from the Canon camera, and write the format needed by the game,
why would how the camera works make a difference?


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