On Mon, Jul 5, 2010 at 2:23 PM, Claus Cyrny wrote:
> Hi all,
> after this has first been announced, I think, in 2002 (!),
> I wonder why 16-bit/channel has still not been implemented.

Because noone did it. Noone did it, because it's a lot of work. It's a
lot of work, because GIMP is huge and GEGL, the new engine, is

> Two years ago (or something like this) I read that 16-bit
> would be available in 2.6,

It wasn't going to. You were misinformed.

Alexandre Prokoudine
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