Hi,

For info, I wrote a "bit" of text after the meeting. It's somewhere in
my hard drive, I'll have to look for it. I will publish things on the
wiki so that we can discuss and collaborate on a spec.

Jehan


On Thu, May 5, 2016 at 12:07 AM, Pat David <patda...@gmail.com> wrote:
> Just a quick note for everyone (that either didn't attend LGM or didn't
> hear the results of the conversation I had with Joao and Jehan)...
>
> After some back and forth we are currently considering managing our own
> infrastructure to host plugins/scripts.
>
> We had a chance to speak (loudly in my case) at LGM and I will ping the
> list again when we have fleshed out some ideas a little further and start
> soliciting some feedback/ideas.
>
> pat
>
>
> On Tue, Apr 12, 2016 at 1:13 PM Jason van Gumster <fw...@monsterjavaguns.com>
> wrote:
>
>>
>> Akkana Peck <akk...@shallowsky.com> wrote:
>>
>> > I'm still not clear what the advantage would be of one repo per
>> > file.
>>
>> Not to kick a week-old hornet's nest, but I'd like to point out that as a
>> user
>> looking for extensions/add-ons/scripts/etc, I find it much more convenient
>> to
>> download/clone a single script without being required to pull down a bunch
>> of
>> unrelated scripts as part of the same repository. This is even more the
>> case if
>> I happen to want to contribute code to that script.
>>
>> Granted, perhaps there's a frontend that's developed which obfuscates or
>> otherwise diminishes the need to get all of the undesired scripts. But
>> despite
>> the hassle (I have a few one-off scripts/add-ons for Blender on GitHub in
>> their
>> own repos), there are definitely some advantages for the people who aren't
>> the
>> primary developers.
>>
>>   -Jason
>> _______________________________________________
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>>
> --
> Pat David
> https://pixls.us
> http://blog.patdavid.net
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