Gitweb:     
http://git.kernel.org/git/?p=linux/kernel/git/torvalds/linux-2.6.git;a=commit;h=78494dd3442cf6ac5562f684c7073db2818d3afd
Commit:     78494dd3442cf6ac5562f684c7073db2818d3afd
Parent:     98a1153acdc2256f866599be701439577da77db3
Author:     Antonino A. Daplas <[EMAIL PROTECTED]>
AuthorDate: Tue May 8 00:38:46 2007 -0700
Committer:  Linus Torvalds <[EMAIL PROTECTED]>
CommitDate: Tue May 8 11:15:29 2007 -0700

    fbdev: add sparse annotations in svgalib.c
    
    Add sparse annotations and use fb_read/fb_write family to access the
    framebuffer.
    
    Signed-off-by: Antonino Daplas <[EMAIL PROTECTED]>
    Signed-off-by: Andrew Morton <[EMAIL PROTECTED]>
    Signed-off-by: Linus Torvalds <[EMAIL PROTECTED]>
---
 drivers/video/svgalib.c |   32 +++++++++++++++++---------------
 1 files changed, 17 insertions(+), 15 deletions(-)

diff --git a/drivers/video/svgalib.c b/drivers/video/svgalib.c
index 68b30d9..7fddc4a 100644
--- a/drivers/video/svgalib.c
+++ b/drivers/video/svgalib.c
@@ -194,7 +194,7 @@ void svga_dump_var(struct fb_var_screeninfo *var, int node)
 void svga_settile(struct fb_info *info, struct fb_tilemap *map)
 {
        const u8 *font = map->data;
-       u8* fb = (u8 *) info->screen_base;
+       u8 __iomem *fb = (u8 __iomem *)info->screen_base;
        int i, c;
 
        if ((map->width != 8) || (map->height != 16) ||
@@ -207,7 +207,8 @@ void svga_settile(struct fb_info *info, struct fb_tilemap 
*map)
        fb += 2;
        for (c = 0; c < map->length; c++) {
                for (i = 0; i < map->height; i++) {
-                       fb[i * 4] = font[i];
+                       fb_writeb(font[i], fb + i * 4);
+//                     fb[i * 4] = font[i];
                }
                fb += 128;
                font += map->height;
@@ -221,8 +222,8 @@ void svga_tilecopy(struct fb_info *info, struct fb_tilearea 
*area)
        /*  colstride is halved in this function because u16 are used */
        int colstride = 1 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
        int rowstride = colstride * (info->var.xres_virtual / 8);
-       u16 *fb = (u16 *) info->screen_base;
-       u16 *src, *dst;
+       u16 __iomem *fb = (u16 __iomem *) info->screen_base;
+       u16 __iomem *src, *dst;
 
        if ((area->sy > area->dy) ||
            ((area->sy == area->dy) && (area->sx > area->dx))) {
@@ -239,10 +240,11 @@ void svga_tilecopy(struct fb_info *info, struct 
fb_tilearea *area)
            }
 
        for (dy = 0; dy < area->height; dy++) {
-               u16* src2 = src;
-               u16* dst2 = dst;
+               u16 __iomem *src2 = src;
+               u16 __iomem *dst2 = dst;
                for (dx = 0; dx < area->width; dx++) {
-                       *dst2 = *src2;
+                       fb_writew(fb_readw(src2), dst2);
+//                     *dst2 = *src2;
                        src2 += colstride;
                        dst2 += colstride;
                }
@@ -258,14 +260,14 @@ void svga_tilefill(struct fb_info *info, struct 
fb_tilerect *rect)
        int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
        int rowstride = colstride * (info->var.xres_virtual / 8);
        int attr = (0x0F & rect->bg) << 4 | (0x0F & rect->fg);
-       u8  *fb = (u8 *) info->screen_base;
+       u8 __iomem *fb = (u8 __iomem *)info->screen_base;
        fb += rect->sx * colstride + rect->sy * rowstride;
 
        for (dy = 0; dy < rect->height; dy++) {
-               u8* fb2 = fb;
+               u8 __iomem *fb2 = fb;
                for (dx = 0; dx < rect->width; dx++) {
-                       fb2[0] = rect->index;
-                       fb2[1] = attr;
+                       fb_writeb(rect->index, fb2);
+                       fb_writeb(attr, fb2 + 1);
                        fb2 += colstride;
                }
                fb += rowstride;
@@ -279,15 +281,15 @@ void svga_tileblit(struct fb_info *info, struct 
fb_tileblit *blit)
        int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
        int rowstride = colstride * (info->var.xres_virtual / 8);
        int attr = (0x0F & blit->bg) << 4 | (0x0F & blit->fg);
-       u8* fb = (u8 *) info->screen_base;
+       u8 __iomem *fb = (u8 __iomem *)info->screen_base;
        fb += blit->sx * colstride + blit->sy * rowstride;
 
        i=0;
        for (dy=0; dy < blit->height; dy ++) {
-               u8* fb2 = fb;
+               u8 __iomem *fb2 = fb;
                for (dx = 0; dx < blit->width; dx ++) {
-                       fb2[0] = blit->indices[i];
-                       fb2[1] = attr;
+                       fb_writeb(blit->indices[i], fb2);
+                       fb_writeb(attr, fb2 + 1);
                        fb2 += colstride;
                        i ++;
                        if (i == blit->length) return;
-
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